#pragma once

// Sea of Thieves (1.4) SDK

#ifdef _MSC_VER
	#pragma pack(push, 0x8)
#endif

#include "SoT_BP_tavern_frontend_bar_01_a_structs.hpp"

namespace SDK
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------

// BlueprintGeneratedClass BP_tavern_frontend_bar_01_a.BP_tavern_frontend_bar_01_a_C
// 0x01A8 (0x0648 - 0x04A0)
class ABP_tavern_frontend_bar_01_a_C : public AActor
{
public:
	class UStaticMeshComponent*                        bld_tvn_post_01_a;                                        // 0x04A0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        shp_rope_coil_03_a2;                                      // 0x04A8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UParticleSystemComponent*                    ParticleSystem5;                                          // 0x04B0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UParticleSystemComponent*                    ParticleSystem2;                                          // 0x04B8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UParticleSystemComponent*                    ParticleSystem1;                                          // 0x04C0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_candle_01_c3;                                         // 0x04C8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_candle_01_a3;                                         // 0x04D0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_candle_01_e2;                                         // 0x04D8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_arches_01_a;                                  // 0x04E0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UParticleSystemComponent*                    ParticleSystem;                                           // 0x04E8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_top_01_a;                                     // 0x04F0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_wheel_01_a;                                           // 0x04F8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        tls_tankard_01_b2;                                        // 0x0500(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        tls_tankard_02_a2;                                        // 0x0508(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        tls_tankard_01_b1;                                        // 0x0510(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        tls_tankard_02_a;                                         // 0x0518(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_candle_01_e1;                                         // 0x0520(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_candle_01_c1;                                         // 0x0528(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_candle_01_c;                                          // 0x0530(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_candle_01_b;                                          // 0x0538(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        trs_plate_01_a6;                                          // 0x0540(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        trs_plate_01_a5;                                          // 0x0548(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        trs_plate_01_a4;                                          // 0x0550(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        trs_plate_01_a3;                                          // 0x0558(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        trs_plate_01_a2;                                          // 0x0560(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        trs_plate_01_a1;                                          // 0x0568(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_barrels_01_b2;                                // 0x0570(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_barrels_01_a1;                                // 0x0578(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_barrels_01_a;                                 // 0x0580(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_barrels_01_b1;                                // 0x0588(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_barrels_01_b;                                 // 0x0590(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_racks_01_a;                                   // 0x0598(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_rowboat_oar_01_a_3;                                   // 0x05A0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        gmp_bar_hide_01_a1;                                       // 0x05A8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_stool_01_a2;                                          // 0x05B0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_round_table_01_a;                                 // 0x05B8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_table_01_a;                                       // 0x05C0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        cmn_rug_01_a1;                                            // 0x05C8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_rug_01_a;                                         // 0x05D0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_animal_rug_01_a;                                  // 0x05D8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_beam_sail_cloth_01_a;                             // 0x05E0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_bar_base_01_a;                                    // 0x05E8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_post_01_c1;                                       // 0x05F0(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_post_01_c;                                        // 0x05F8(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_shop_door_02_a1;                                      // 0x0600(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_shop_door_02_a;                                       // 0x0608(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_interior_stairs_01_b;                             // 0x0610(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_fireplace_plinth_01_a;                            // 0x0618(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_fireplace_grate_01_a;                             // 0x0620(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_fireplace_rail_01_a;                              // 0x0628(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tvn_fireplace_surround_01_a;                          // 0x0630(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class UStaticMeshComponent*                        bld_tavern_frontend_01_a;                                 // 0x0638(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
	class USceneComponent*                             DefaultSceneRoot;                                         // 0x0640(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)

	static UClass* StaticClass()
	{
		static auto ptr = UObject::FindObject<UClass>(_xor_("BlueprintGeneratedClass BP_tavern_frontend_bar_01_a.BP_tavern_frontend_bar_01_a_C"));
		return ptr;
	}


	void UserConstructionScript();
};


}

#ifdef _MSC_VER
	#pragma pack(pop)
#endif
